necesito ayuda en mi miniprograma
CÍRCULOS 1
Tienes que hacer un ciclo para mostrar con los botones las siguientes figuras.
SE TIENE QUE HACER CON CICLOS
Botón de MARCO
Botón de LLENO
Botón de DISMINUYENDO
Botón VERTICAL
Botón HORIZONTAL
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class Circulos1 extends Applet implements ActionListener
{
Button bl,bd,bv,bh,bm;
Panel p;
int x, y=1, a=20, b=20;
public void init ()
{
bl = new Button ("Lleno");
bd = new Button ("Disminuyendo");
bv = new Button ("Vertical");
bh = new Button ("Horizontal");
bm = new Button ("Marco");
p = new Panel ();
p.add(bl);
p.add(bd);
p.add(bv);
p.add(bh);
p.add(bm);
add(p);
bl.addActionListener (this);
bd.addActionListener (this);
bv.addActionListener (this);
bh.addActionListener (this);
bm.addActionListener (this);
}
public void paint(Graphics f)
{
for (int i=1; i<=10; i++)
{
x=1;
for (int j=1; j<=10; j++)
{
f.drawOval(x,y,a,b);
x=x+a;
}
y=y+b;
}
}
public void paint(Graphics d)
{
int x, y, a=20, b=20;
for (int i=1; i<=10; i++)
{
x=1;
y=1;
for (int j=1; j<=1; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+b;
for (int j=1; j<=2; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*2);
for (int j=1; j<=3; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*3);
for (int j=1; j<=4; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*4);
for (int j=1; j<=5; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*5);
for (int j=1; j<=6; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*6);
for (int j=1; j<=7; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*7);
for (int j=1; j<=8; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*8);
for (int j=1; j<=9; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*9);
for (int j=1; j<=10; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
}
public void paint(Graphics v)
{
int x, y=1, a=20, b=20;
for (int i=1; i<=1; i++)
{
x=1+(a*4);
for (int j=1; j<=10; j++)
{
v.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
}
public void paint(Graphics h)
{
int x, y, a=20, b=20;
for (int i=1; i<=1; i++)
{
y=1+(a*4);
x=1;
for (int j=1; j<=10; j++)
{
h.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
}
public void paint(Graphics m)
{
int x, y, a=20, b=20;
for (int i=1; i<=1; i++)
{
y=1;
x=1;
for (int j=1; j<=10; j++)
{
m.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
for (int i=1; i<=1; i++)
{
y=1+b;
x=1;
for (int j=1; j<=9; j++)
{
m.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
for (int i=1; i<=1; i++)
{
y=1+b;
x=1+(a*9);
for (int j=1; j<=9; j++)
{
m.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
for (int i=1; i<=1; i++)
{
y=1+(b*9);
x=1;
for (int j=1; j<=10; j++)
{
m.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
}
public void actionPerformed (ActionEvent e)
{
if (e.getSource () == bl)
paint(f);
if (e.getSource () == bd)
paint(d);
if (e.getSource () == bv)
paint(v);
if (e.getSource () == bh)
paint(h);
if (e.getSource () == bm)
paint(m);
}
}
¿como lo hecho andar?
Tienes que hacer un ciclo para mostrar con los botones las siguientes figuras.
SE TIENE QUE HACER CON CICLOS
Botón de MARCO
Botón de LLENO
Botón de DISMINUYENDO
Botón VERTICAL
Botón HORIZONTAL
import java.awt.*;
import java.applet.Applet;
import java.awt.event.*;
public class Circulos1 extends Applet implements ActionListener
{
Button bl,bd,bv,bh,bm;
Panel p;
int x, y=1, a=20, b=20;
public void init ()
{
bl = new Button ("Lleno");
bd = new Button ("Disminuyendo");
bv = new Button ("Vertical");
bh = new Button ("Horizontal");
bm = new Button ("Marco");
p = new Panel ();
p.add(bl);
p.add(bd);
p.add(bv);
p.add(bh);
p.add(bm);
add(p);
bl.addActionListener (this);
bd.addActionListener (this);
bv.addActionListener (this);
bh.addActionListener (this);
bm.addActionListener (this);
}
public void paint(Graphics f)
{
for (int i=1; i<=10; i++)
{
x=1;
for (int j=1; j<=10; j++)
{
f.drawOval(x,y,a,b);
x=x+a;
}
y=y+b;
}
}
public void paint(Graphics d)
{
int x, y, a=20, b=20;
for (int i=1; i<=10; i++)
{
x=1;
y=1;
for (int j=1; j<=1; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+b;
for (int j=1; j<=2; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*2);
for (int j=1; j<=3; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*3);
for (int j=1; j<=4; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*4);
for (int j=1; j<=5; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*5);
for (int j=1; j<=6; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*6);
for (int j=1; j<=7; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*7);
for (int j=1; j<=8; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*8);
for (int j=1; j<=9; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
for (int i=1; i<=1; i++)
{
x=1;
y=1+(b*9);
for (int j=1; j<=10; j++)
{
d.drawOval(x,y,a,b);
x=x+a;
}
}
}
public void paint(Graphics v)
{
int x, y=1, a=20, b=20;
for (int i=1; i<=1; i++)
{
x=1+(a*4);
for (int j=1; j<=10; j++)
{
v.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
}
public void paint(Graphics h)
{
int x, y, a=20, b=20;
for (int i=1; i<=1; i++)
{
y=1+(a*4);
x=1;
for (int j=1; j<=10; j++)
{
h.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
}
public void paint(Graphics m)
{
int x, y, a=20, b=20;
for (int i=1; i<=1; i++)
{
y=1;
x=1;
for (int j=1; j<=10; j++)
{
m.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
for (int i=1; i<=1; i++)
{
y=1+b;
x=1;
for (int j=1; j<=9; j++)
{
m.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
for (int i=1; i<=1; i++)
{
y=1+b;
x=1+(a*9);
for (int j=1; j<=9; j++)
{
m.drawOval(x,y,a,b);
x=x;
y=y+b;
}
}
for (int i=1; i<=1; i++)
{
y=1+(b*9);
x=1;
for (int j=1; j<=10; j++)
{
m.drawOval(x,y,a,b);
x=x+a;
y=y;
}
}
}
public void actionPerformed (ActionEvent e)
{
if (e.getSource () == bl)
paint(f);
if (e.getSource () == bd)
paint(d);
if (e.getSource () == bv)
paint(v);
if (e.getSource () == bh)
paint(h);
if (e.getSource () == bm)
paint(m);
}
}
¿como lo hecho andar?