script.js:11 Uncaught DOMException: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The canvas has been tainted by cross-origin data.
 at Image.<anonymous> (file:///C:/script.js:11:31)
(anonymous) @ script.js:11
load (async) 
(anonymous) @ script.js:9
************************************index.html************************************
<!DOCTYPE html>
<html lang="eng">
<head>
 <meta charset="UTF-8">
 <meta name="viewport" content="width=device-width, initial-scale=1.0">
 <title>Pixel manipulation</title>
 <link rel="stylesheet" type="style.css">
</head>
<body>
 <canvas id="canvas"></canvas>
<script src="script.js"></script>
</body>
</html>
************************************style.css************************************
body {
 background: black;
}
#canvas1{
 border: 3px solid white;
 top: 50%;
 left: 50%;
 position: absolute;
 width: 800px;
 height: 450px;
 transform: translate(-50%, -50%);
}
************************************script.js************************************
const canvas = document.getElementById('canvas');
const context = canvas.getContext('2d');
canvas.width = 2000;
canvas.height = 1550;
const image = new Image();
image.src = 'image1.png';
image.addEventListener('load', function(){
 context.drawImage(image, 0, 0, canvas.width, canvas.height);
 const scannedImage = context.getImageData(0, 0, canvas.width, canvas.height);
 console.log(scannedImage);
})