insertar controles en archivos resource

alvin
03 de Junio del 2004
a partir del siguiente codigo para crear una ventana, alguien me podria dar un ejemplo de como seria en el archivo resource de como insertar controles(edit,static,etc) en esa ventana que genera este codigo, gracias:

#include <windows.h>

/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);
/* Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";
int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpszArgument, int nFunsterStil)

{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */

/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof(WNDCLASSEX);

/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor(NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use light-gray as the background of the window */
wincl.hbrBackground = (HBRUSH) GetStockObject(LTGRAY_BRUSH);

/* Register the window class, if fail quit the program */
if(!RegisterClassEx(&wincl)) return 0;

/* The class is registered, let's create the program*/
hwnd = CreateWindowEx(
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"Windows App", /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
544, /* The programs width */
375, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);

/* Make the window visible on the screen */
ShowWindow(hwnd, nFunsterStil);
/* Run the message loop. It will run until GetMessage( ) returns 0 */
while(GetMessage(&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}

/* The program return-value is 0 - The value that PostQuitMessage( ) gave */
return messages.wParam;
}

/* This function is called by the Windows function DispatchMessage( ) */
LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message) /* handle the messages */
{
case WM_DESTROY:
PostQuitMessage(0); /* send a WM_QUIT to the message queue */
break;
default: /* for messages that we don't deal with */
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
}